| | Guidelines: | |
| | Author | Message |
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Guest Guest
| Subject: Guidelines: 12/3/2009, 8:43 pm | |
| So lets lay out some clan guidelines to make everything absolutely clear...
What are the exceptions to getting accepted into GWX if a player is below a t3? I invited a t2 who's a higher rank than me, who has 17k kills and a 1.53 kd, and apparently I was told by kidfrost I would be demodded/kicked if I invited another t2...? I was a t1 when I joined rofl. There are more t2's in the clan than there are t4's and t3's. So will an admin lay out exception clauses so I know what kind of t2 its okay to invite? |
| | | Pawnocchio Wooden Doll
Posts : 107 Join date : 2009-11-11 Age : 27 Location : South Carolina
| Subject: Re: Guidelines: 12/3/2009, 9:02 pm | |
| Originally, the requirements were t3 and 1.1 k/d. But as we went up higher, we kind of lost momentum with proper recruiting, and lower levels got in. I say if t2's were to get in, they would have to be at the least 1.3-1.4 k/d depending on what rank in that tier. | |
| | | Guest Guest
| Subject: Re: Guidelines: 12/3/2009, 9:07 pm | |
| mkay, then I see no reason why I should have gotten a demodding warning then lolz. I've invited only pros so far: iiTheAngel, Ishoot, and then Killedin2Hits. Killed is the one who had 17k kills and 1.53 kd. Which means he's a reset pro. Sorta like me and you pawno -.- lol |
| | | Pawnocchio Wooden Doll
Posts : 107 Join date : 2009-11-11 Age : 27 Location : South Carolina
| Subject: Re: Guidelines: 12/3/2009, 9:13 pm | |
| Well, we are trying to recruit better players at this point. T2's are normally not accepted unless really good with above like 1.3 k/d. So I'll just assume if we do invite t2's it's around those k/d ranges. | |
| | | Guest Guest
| Subject: Re: Guidelines: 12/6/2009, 10:31 pm | |
| Pawno, this seemed like a good place to post this, so can you put in Rules/code of cunduct to listen to tactical advisor(s). |
| | | Guest Guest
| Subject: Re: Guidelines: 12/7/2009, 9:40 pm | |
| To tell the truth I started all the t2 stuff. I think t2s and t1s should be given a chance only if they are good. The reset went and messed things up... Just test them |
| | | Pawnocchio Wooden Doll
Posts : 107 Join date : 2009-11-11 Age : 27 Location : South Carolina
| Subject: Re: Guidelines: 12/7/2009, 9:45 pm | |
| - NucleaRxFusioN wrote:
- To tell the truth I started all the t2 stuff.
I think t2s and t1s should be given a chance only if they are good. The reset went and messed things up... Just test them Indeed, but by now, people should be a minimal of t2 from the reset if they actually even play anymore. All should be given a chance if they have skill. | |
| | | Guest Guest
| Subject: Re: Guidelines: 12/7/2009, 10:58 pm | |
| - Pawnocchio wrote:
- NucleaRxFusioN wrote:
- To tell the truth I started all the t2 stuff.
I think t2s and t1s should be given a chance only if they are good. The reset went and messed things up... Just test them Indeed, but by now, people should be a minimal of t2 from the reset if they actually even play anymore. All should be given a chance if they have skill. Well, i was reset as you can see. I'm t2 but im very very active tbh, I still agree with Pawno though. |
| | | Pawnocchio Wooden Doll
Posts : 107 Join date : 2009-11-11 Age : 27 Location : South Carolina
| Subject: Re: Guidelines: 12/7/2009, 10:59 pm | |
| - TicTac wrote:
- Pawnocchio wrote:
- NucleaRxFusioN wrote:
- To tell the truth I started all the t2 stuff.
I think t2s and t1s should be given a chance only if they are good. The reset went and messed things up... Just test them Indeed, but by now, people should be a minimal of t2 from the reset if they actually even play anymore. All should be given a chance if they have skill. Well, i was reset as you can see. I'm t2 but im very very active tbh, I still agree with Pawno though. What were you before t3? | |
| | | Guest Guest
| Subject: Re: Guidelines: 12/7/2009, 11:02 pm | |
| - Pawnocchio wrote:
- TicTac wrote:
- Pawnocchio wrote:
- NucleaRxFusioN wrote:
- To tell the truth I started all the t2 stuff.
I think t2s and t1s should be given a chance only if they are good. The reset went and messed things up... Just test them Indeed, but by now, people should be a minimal of t2 from the reset if they actually even play anymore. All should be given a chance if they have skill. Well, i was reset as you can see. I'm t2 but im very very active tbh, I still agree with Pawno though. What were you before t3? No, I was a seargant t4. xD Ahh, good times with you in Blood Shed. |
| | | Pawnocchio Wooden Doll
Posts : 107 Join date : 2009-11-11 Age : 27 Location : South Carolina
| Subject: Re: Guidelines: 12/7/2009, 11:03 pm | |
| - TicTac wrote:
- Pawnocchio wrote:
- TicTac wrote:
- Pawnocchio wrote:
- NucleaRxFusioN wrote:
- To tell the truth I started all the t2 stuff.
I think t2s and t1s should be given a chance only if they are good. The reset went and messed things up... Just test them Indeed, but by now, people should be a minimal of t2 from the reset if they actually even play anymore. All should be given a chance if they have skill. Well, i was reset as you can see. I'm t2 but im very very active tbh, I still agree with Pawno though. What were you before t3? No, I was a seargant t4. xD Ahh, good times with you in Blood Shed. damn, i was 10m, so i would say t4 corporal. Hey go to chat, I need pickle to. | |
| | | Guest Guest
| Subject: Re: Guidelines: 12/10/2009, 9:38 pm | |
| I'm going to re-open this for suggestions.
*un-locked* |
| | | Guest Guest
| Subject: Re: Guidelines: 12/13/2009, 8:48 am | |
| Score dosnt really matter if u ask me... Iv been playing this game ever since it started(peeked at rank 22 with 50k points xD) but im still a t3. I would focus mostly on kd and kills. |
| | | Pawnocchio Wooden Doll
Posts : 107 Join date : 2009-11-11 Age : 27 Location : South Carolina
| Subject: Re: Guidelines: 12/13/2009, 4:54 pm | |
| - Firelord wrote:
- Score dosnt really matter if u ask me... Iv been playing this game ever since it started(peeked at rank 22 with 50k points xD) but im still a t3. I would focus mostly on kd and kills.
The only reason I set a score on the requirements is to show they have common knowledge of the game. If they are like 1.20 k/d and 10k points, They might just be heavying or something. People with like 3m points and 1.20 k/d, I know they know what to do by that point, as in like "f" for melee, and to follow rules and such. | |
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